[ { "DisplayName": "General Settings", "Category": "Stormworks - General", "Description": "These settings are for setting up the Stormworks server. They can be changed after world creation.", "Keywords": "", "FieldName": "GeneralSettings", "InputType": "hidden", "IsFlagArgument": false, "ParamFieldName": "", "IncludeInCommandLine": false, "DefaultValue": "", "EnumValues": {} }, { "DisplayName": "Primary Admin", "Category": "Stormworks - General", "Description": "Sets the [Steam64 ID](https://steamidfinder.com/) of the primary (first) admin on the server. Other admins (as well as authorized users and banned users) can be added in-game. See the [Stormworks Guide](https://discourse.cubecoders.com/docs?topic=5782?utm_source=ampcreate&utm_content=stormworks) for further information.", "Keywords": "admin,whitelist,blacklist,white,black,list,auth,authorized", "FieldName": "admins", "InputType": "text", "IsFlagArgument": false, "ParamFieldName": "/server_data/admins/id[1]/@value", "IncludeInCommandLine": false, "DefaultValue": "", "Placeholder":"9087654321234567", "EnumValues": {} }, { "DisplayName": "Player Permissions", "Category": "Stormworks - General", "Description": "Player permissions (and whitelisted players) can be set using in-game commands. See the [Stormworks Guide](https://discourse.cubecoders.com/docs?topic=5782?utm_source=ampcreate&utm_content=stormworks) for further information.", "Keywords": "whitelist,blacklist,white,black,list,auth,authorized,commands", "FieldName": "Commands", "InputType": "hidden", "IsFlagArgument": false, "ParamFieldName": "", "IncludeInCommandLine": false, "DefaultValue": "", "EnumValues": {} }, { "DisplayName": "Game Port", "Category": "Stormworks - General", "Description": "The starting port for the server, game will use sequential ports. Default: 25564-25565", "Keywords": "", "FieldName": "$GamePort", "InputType": "number", "Hidden": true, "IsFlagArgument": false, "ParamFieldName": "/server_data/@port", "IncludeInCommandLine": false, "EnumValues": {} }, { "DisplayName": "Server Name", "Category": "Stormworks - General", "Description": "Sets the name of the server as it appears in the server browser.", "Keywords": "server,name,servername", "FieldName": "name", "InputType": "text", "IsFlagArgument": false, "ParamFieldName": "/server_data/@name", "IncludeInCommandLine": false, "DefaultValue": "AMP Powered Stormworks Server", "Placeholder": "AMP Powered Stormworks Server", "EnumValues": {} }, { "DisplayName": "Save Name", "Category": "Stormworks - General", "Description": "Sets the name of the world save, as shown in the file directory.", "Keywords": "save,name,savename,save_name", "FieldName": "save_name", "InputType": "text", "IsFlagArgument": false, "ParamFieldName": "/server_data/@save_name", "IncludeInCommandLine": false, "DefaultValue": "autosave_server", "Placeholder": "autosave_server", "EnumValues": {} }, { "DisplayName": "Server Password", "Category": "Stormworks - General", "Description": "Sets the password required for players to join the server. Default is no password.", "Keywords": "password", "FieldName": "password", "InputType": "password", "IsFlagArgument": false, "ParamFieldName": "/server_data/@password", "IncludeInCommandLine": false, "DefaultValue": "", "EnumValues": {} }, { "DisplayName": "Player Limit", "Category": "Stormworks - General", "Description": "Sets the number of players allowed to join the server at one time.", "Keywords": "player,limit,maxplayers,max_players", "FieldName": "$MaxUsers", "InputType": "number", "MinValue": "1", "MaxValue": "32", "IsFlagArgument": false, "ParamFieldName": "/server_data/@max_players", "IncludeInCommandLine": false, "DefaultValue": "10", "Placeholder": "10", "Suffix": "players", "EnumValues": {} }, { "DisplayName": "Enable Player Despawn", "Category": "Stormworks - General", "Description": "If enabled, players will despawn when they leave. This is recommended for public servers.", "Keywords": "despawn,player,character,leave,despawn_on_leave", "FieldName": "despawn_on_leave", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "/server_data/@despawn_on_leave", "IncludeInCommandLine": false, "DefaultValue": "false", "EnumValues": { "False": "false", "True": "true" } }, { "DisplayName": "Physics Timestep", "Category": "Stormworks - General", "Description": "Sets the physics resolution.", "Keywords": "physics,timestep,resolution,physicstimestep,physics_timestep", "FieldName": "physics_timestep", "InputType": "enum", "IsFlagArgument": false, "ParamFieldName": "/server_data/@physics_timestep", "IncludeInCommandLine": false, "DefaultValue": "0", "EnumValues": { "0": "Auto (default)", "60": "Low (60)", "120": "Medium (120)", "180": "High (180)" } }, { "DisplayName": "Enable Wildlife", "Category": "Stormworks - General", "Description": "If enabled, birds and fish spawn are simulated.", "Keywords": "wildlife,wildlifeenabled,wildlife_enabled", "FieldName": "wildlife_enabled", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "/server_data/@wildlife_enabled", "IncludeInCommandLine": false, "DefaultValue": "true", "EnumValues": { "False": "false", "True": "true" } }, { "DisplayName": "Fish Spawn Rate", "Category": "Stormworks - General", "Description": "Sets the rate of fish spawn around players. Requires Enable Wildlife to be set.", "Keywords": "fish,spawn,rate,fishspawn,spawnrate,fishspawnrate,fishrate,fish_spawn_rate", "FieldName": "fish_spawn_rate", "InputType": "enum", "IsFlagArgument": false, "ParamFieldName": "/server_data/@fish_spawn_rate", "IncludeInCommandLine": false, "DefaultValue": "1", "EnumValues": { "0": "None", "1": "Low (default)", "2": "Medium", "3": "High" } }, { "DisplayName": "World Creation Settings", "Category": "Stormworks - World Creation", "Description": "These settings are for world creation. They may not be changed after the world is created. If needed, delete the \"working_server\" and \"saves\" directories to generate a new world.", "Keywords": "", "FieldName": "WorldCreationSettings", "InputType": "hidden", "IsFlagArgument": false, "ParamFieldName": "", "IncludeInCommandLine": false, "DefaultValue": "", "EnumValues": {} }, { "DisplayName": "World Seed", "Category": "Stormworks - World Creation", "Description": "Sets the seed that will be used for the world generation. Blank = random.", "Keywords": "world,seed,worldseed", "FieldName": "seed", "InputType": "text", "IsFlagArgument": false, "ParamFieldName": "/server_data/@seed", "IncludeInCommandLine": false, "DefaultValue": "", "EnumValues": {} }, { "DisplayName": "Start Island", "Category": "Stormworks - World Creation", "Description": "Sets the player base that will be owned on start.", "Keywords": "start,island,startisland,base,island,baseisland,base_island", "FieldName": "base_island", "InputType": "enum", "IsFlagArgument": false, "ParamFieldName": "/server_data/@base_island", "IncludeInCommandLine": false, "DefaultValue": "data/tiles/island12.xml", "EnumValues": { "data/tiles/island_24.xml": "Airstrip Base", "data/tiles/arctic_island_playerbase.xml": "Arctic: Island Base", "data/tiles/arctic_tile_22.xml": "Arctic: Mainland Outpost", "data/tiles/arctic_tile_12_oilrig.xml": "Arctic: Oil Platform", "data/tiles/island_15.xml": "Creative Island", "data/tiles/mega_island_15_2.xml": "Fishing Village Dock", "data/tiles/island_25.xml": "Harbour Base", "data/tiles/mega_island_2_6.xml": "Harrison Airbase", "data/tiles/test_tile.xml": "Helicopter Base", "data/tiles/island_33_tile_33.xml": "Mainland Airstrip", "data/tiles/island_34_military.xml": "Military Base", "data/tiles/island_43_multiplayer_base.xml": "Multiplayer Base", "data/tiles/mega_island_9_8.xml": "North Harbor Dock", "data/tiles/mega_island_12_6.xml": "O'Neill Airbase", "data/tiles/island12.xml": "Starter Base (default)", "data/tiles/island_33_tile_end.xml": "Terminal Camodo", "data/tiles/island_33_tile_32.xml": "Terminal Spycakes", "data/tiles/arid_island_11_14.xml": "Arid DLC: Brainz Train Yard", "data/tiles/arid_island_19_11.xml": "Arid DLC: Clarke Airfield", "data/tiles/arid_island_7_5.xml": "Arid DLC: Ender Airfield", "data/tiles/arid_island_26_14.xml": "Arid DLC: FJ Warner Docks", "data/tiles/arid_island_24_3.xml": "Arid DLC: JSI Dock", "data/tiles/arid_island_12_10.xml": "Arid DLC: Mauve Train Yard", "data/tiles/arid_island_19_12.xml": "Arid DLC: Monkey Brain Launch Site", "data/tiles/arid_island_5_14.xml": "Arid DLC: North Meier Outpost", "data/tiles/arid_island_6_7.xml": "Arid DLC: Serpentine Trainyard", "data/tiles/arid_island_8_15.xml": "Arid DLC: Uran Wind Power Plant Docks", "data/tiles/island_31_playerbase_combo.xml": "Custom: Boat Base Small", "data/tiles/island_30_playerbase_boat.xml": "Custom: Boat Base Large", "data/tiles/island_32_playerbase_heli.xml": "Custom: Heli Base (structure workbench only)", "data/tiles/oil_rig_playerbase.xml": "Custom: Oil Rig Base (structure workbench only)", "data/tiles/island_29_playerbase_submarine.xml": "Custom: Submarine Base" } }, { "DisplayName": "Starting Currency", "Category": "Stormworks - World Creation", "Description": "Sets the amount of money the players start with at world creation.", "Keywords": "money,starting,startingmoney,currency,startingcurrency,starting_currency", "FieldName": "starting_currency", "InputType": "number", "MinValue":"0", "IsFlagArgument": false, "ParamFieldName": "/server_data/@starting_currency", "DefaultValue": "20000", "Placeholder": "20000", "IncludeInCommandLine": false, "EnumValues": {} }, { "DisplayName": "Enable Settings Menu", "Category": "Stormworks - World Creation", "Description": "If set, enables the custom settings menu in-game (available only for admins if Lock Settings Menu is enabled). Otherwise, make sure to set all of the settings under the \"Stormworks - Gameplay\" menu since you won't be able to change them in-game.", "Keywords": "settings,menu,settingsmenu,lock,menulock,settings_menu", "FieldName": "settings_menu", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "/server_data/@settings_menu", "IncludeInCommandLine": false, "DefaultValue": "true", "EnumValues": { "False": "false", "True": "true" } }, { "DisplayName": "Lock Settings Menu", "Category": "Stormworks - World Creation", "Description": "If set, only admins can access the custom settings menu in-game (assuming it is enabled). Otherwise, all players will be able to access the menu if it is enabled.", "Keywords": "settings,menu,settingsmenu,lock,menulock,settings_menu_lock", "FieldName": "settings_menu_lock", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "/server_data/@settings_menu_lock", "IncludeInCommandLine": false, "DefaultValue": "true", "EnumValues": { "False": "false", "True": "true" } }, { "DisplayName": "Enable Search & Destroy DLC", "Category": "Stormworks - World Creation", "Description": "If set, enables Search & Destroy DLC content for a new world.", "Keywords": "dlc,search,destroy,arid,enabledlc,searchdestroy,dlc_weapons", "FieldName": "dlc_weapons", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "/server_data/@dlc_weapons", "IncludeInCommandLine": false, "DefaultValue": "false", "EnumValues": { "False": "false", "True": "true" } }, { "DisplayName": "Enable Industrial Frontier DLC", "Category": "Stormworks - World Creation", "Description": "If set, enables Industrial Frontier DLC content for a new world.", "Keywords": "dlc,industrial,frontier,industrial,industrialfrontier,enabledlc,dlc_arid", "FieldName": "dlc_arid", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "/server_data/@dlc_arid", "IncludeInCommandLine": false, "DefaultValue": "false", "EnumValues": { "False": "false", "True": "true" } }, { "DisplayName": "Gameplay Settings", "Category": "Stormworks - Gameplay", "Description": "These settings are for configuring gameplay options for a world. Note that changing them may not update a save game. These settings can also be changed in-game if \"Enable Settings Menu\" under \"Stormworks - World Creation\" is set. If needed, delete the \"working_server\" and \"saves\" directories to generate a new world, or try to edit \"scene.xml\" under each of these folders (untested).", "Keywords": "", "FieldName": "GameplaySettings", "InputType": "hidden", "IsFlagArgument": false, "ParamFieldName": "", "IncludeInCommandLine": false, "DefaultValue": "", "EnumValues": {} }, { "DisplayName": "Day & Night Length", "Category": "Stormworks - Gameplay", "Description": "Sets the length of the day (in real-time minutes).", "Keywords": "day,night,daynight,length,day_night_length", "FieldName": "day_night_length", "InputType": "enum", "IsFlagArgument": false, "ParamFieldName": "/server_data/@day_night_length", "IncludeInCommandLine": false, "DefaultValue": "60", "EnumValues": { "1":"1", "10":"10", "20":"20", "30":"30", "40":"40", "50":"50", "60":"60 (default)", "70":"70", "80":"80", "90":"90", "100":"100", "110":"110", "120":"120" } }, { "DisplayName": "Sunrise Time", "Category": "Stormworks - Gameplay", "Description": "Sets the sunrise time (as fraction of day & night length)", "Keywords": "sunrise,time,day,night,daynight", "FieldName": "sunrise", "InputType": "number", "MinValue": "0", "MaxValue": "1", "IsFlagArgument": false, "ParamFieldName": "/server_data/@sunrise", "IncludeInCommandLine": false, "DefaultValue": "0.25", "Placeholder": "0.25", "EnumValues": {} }, { "DisplayName": "Sunset Time", "Category": "Stormworks - Gameplay", "Description": "Sets the sunset time (as fraction of day & night length)", "Keywords": "sunset,time,day,night,daynight", "FieldName": "sunset", "InputType": "number", "MinValue": "0", "MaxValue": "1", "IsFlagArgument": false, "ParamFieldName": "/server_data/@sunset", "IncludeInCommandLine": false, "DefaultValue": "0.791", "Placeholder": "0.791", "Suffix": "", "EnumValues": {} }, { "DisplayName": "Override Time", "Category": "Stormworks - Gameplay", "Description": "If set, the option to override time will be enabled.", "Keywords": "time,override,timeoverride,override_time,overridetime", "FieldName": "override_time", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "/server_data/@override_time", "IncludeInCommandLine": false, "DefaultValue": "false", "EnumValues": { "False": "false", "True": "true" } }, { "DisplayName": "Override Weather", "Category": "Stormworks - Gameplay", "Description": "If set, the option to override weather (fog, wind, rain and snow) will be enabled.", "Keywords": "weather,rain,snow,wind,fog,override,overrideweather,override_weather", "FieldName": "override_weather", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "/server_data/@override_weather", "IncludeInCommandLine": false, "DefaultValue": "false", "EnumValues": { "False": "false", "True": "true" } }, { "DisplayName": "Override Wind Direction", "Category": "Stormworks - Gameplay", "Description": "If set, the option to override the wind direction will be enabled.", "Keywords": "wind,direction,winddirrection,override,overridewind,override_wind", "FieldName": "override_wind", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "/server_data/@override_wind", "IncludeInCommandLine": false, "DefaultValue": "false", "EnumValues": { "False": "false", "True": "true" } }, { "DisplayName": "Enable Vehicle Damage", "Category": "Stormworks - Gameplay", "Description": "If enabled, vehicles can take damaged. Otherwise, they will be indestructible.", "Keywords": "vehicle,damage,vehicledamage,vehicle_damage", "FieldName": "vehicle_damage", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "/server_data/@vehicle_damage", "IncludeInCommandLine": false, "DefaultValue": "true", "EnumValues": { "False": "false", "True": "true" } }, { "DisplayName": "Enable Engine Overheating", "Category": "Stormworks - Gameplay", "Description": "If set, engine overheating simulation will be enabled, thereby allowing engine fires.", "Keywords": "engine,over,heat,overheat,overheating,engine_overheating", "FieldName": "engine_overheating", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "/server_data/@engine_overheating", "IncludeInCommandLine": false, "DefaultValue": "true", "EnumValues": { "False": "false", "True": "true" } }, { "DisplayName": "Enable Player Damage", "Category": "Stormworks - Gameplay", "Description": "If enabled, players can take damaged. Otherwise, they will be indestructible.", "Keywords": "player,damage,playerdamage,player_damage", "FieldName": "player_damage", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "/server_data/@player_damage", "IncludeInCommandLine": false, "DefaultValue": "true", "EnumValues": { "False": "false", "True": "true" } }, { "DisplayName": "Enable NPC Damage", "Category": "Stormworks - Gameplay", "Description": "If enabled, NPCs can take damaged. Otherwise, they will be indestructible.", "Keywords": "npc,damage,npcdamage,npc_damage", "FieldName": "npc_damage", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "/server_data/@npc_damage", "IncludeInCommandLine": false, "DefaultValue": "true", "EnumValues": { "False": "false", "True": "true" } }, { "DisplayName": "Enable Aggressive Animals", "Category": "Stormworks - Gameplay", "Description": "If enabled, aggressive animals can spawn.", "Keywords": "aggressive,agro,animals,aggressiveanimals,aggressive_animals", "FieldName": "aggressive_animals", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "/server_data/@aggressive_animals", "IncludeInCommandLine": false, "DefaultValue": "true", "EnumValues": { "False": "false", "True": "true" } }, { "DisplayName": "Enable Sea Monsters", "Category": "Stormworks - Gameplay", "Description": "If enabled, sea monsters (aggressive monsters) can spawn.", "Keywords": "aggressive,agro,animals,monsters,sea,seamonsters,sea_monsters", "FieldName": "sea_monsters", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "/server_data/@sea_monsters", "IncludeInCommandLine": false, "DefaultValue": "true", "EnumValues": { "False": "false", "True": "true" } }, { "DisplayName": "Enable Lightning", "Category": "Stormworks - Gameplay", "Description": "If enabled, allows lightning that can hit vehicles at some altitude.", "Keywords": "lightning", "FieldName": "lightning", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "/server_data/@lightning", "IncludeInCommandLine": false, "DefaultValue": "true", "EnumValues": { "False": "false", "True": "true" } }, { "DisplayName": "Enable Infinite Resources", "Category": "Stormworks - Gameplay", "Description": "If enabled, removes money, fuel and minerals requirements for vehicle workbenches.", "Keywords": "infinite,resources,money,fuel,minerals,infinite_resources", "FieldName": "infinite_resources", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "/server_data/@infinite_resources", "IncludeInCommandLine": false, "DefaultValue": "false", "EnumValues": { "False": "false", "True": "true" } }, { "DisplayName": "Enable Infinite Batteries", "Category": "Stormworks - Gameplay", "Description": "If enabled, removes electric power requirments for vehicle components.", "Keywords": "infinite,battery,batteries,infinite_batteries", "FieldName": "infinite_batteries", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "/server_data/@infinite_batteries", "IncludeInCommandLine": false, "DefaultValue": "false", "EnumValues": { "False": "false", "True": "true" } }, { "DisplayName": "Enable Infinite Fuel", "Category": "Stormworks - Gameplay", "Description": "If enabled, removes fuel and air requirements for vehicle components.", "Keywords": "infinite,fuel,air,infinite_fuel", "FieldName": "infinite_fuel", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "/server_data/@infinite_fuel", "IncludeInCommandLine": false, "DefaultValue": "false", "EnumValues": { "False": "false", "True": "true" } }, { "DisplayName": "Enable Infinite Ammo", "Category": "Stormworks - Gameplay", "Description": "If enabled, removes ammo requirements for weapons (requires DLC).", "Keywords": "dlc,search,destroy,arid,enabledlc,searchdestroy,ammo,ammunition,weapons,infinite,dlc_weapons,infinite_ammo", "FieldName": "infinite_ammo", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "/server_data/@infinite_ammo", "IncludeInCommandLine": false, "DefaultValue": "false", "EnumValues": { "False": "false", "True": "true" } }, { "DisplayName": "Enable Ceasefire", "Category": "Stormworks - Gameplay", "Description": "If enabled, prevents weapon usage (requires DLC).", "Keywords": "dlc,search,destroy,arid,enabledlc,searchdestroy,weapons,dlc_weapons,ceasefire", "FieldName": "ceasefire", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "/server_data/@ceasefire", "IncludeInCommandLine": false, "DefaultValue": "false", "EnumValues": { "False": "false", "True": "true" } }, { "DisplayName": "Unlock Components", "Category": "Stormworks - Gameplay", "Description": "If enabled, the server starts with all vehicle components researched (that is, disables research).", "Keywords": "research,unlock,components,vehicle,unlock_components", "FieldName": "unlock_components", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "/server_data/@unlock_components", "IncludeInCommandLine": false, "DefaultValue": "false", "EnumValues": { "False": "false", "True": "true" } }, { "DisplayName": "Show Players On Map", "Category": "Stormworks - Gameplay", "Description": "If enabled, the server displays player icons on the map.", "Keywords": "map,show,player,icons,map_show_players", "FieldName": "map_show_players", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "/server_data/@map_show_players", "IncludeInCommandLine": false, "DefaultValue": "true", "EnumValues": { "False": "false", "True": "true" } }, { "DisplayName": "Show Vehicles On Map", "Category": "Stormworks - Gameplay", "Description": "If enabled, the server displays player vehicle icons on the map.", "Keywords": "map,show,vehicle,icons,map_show_vehicles", "FieldName": "map_show_vehicles", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "/server_data/@map_show_vehicles", "IncludeInCommandLine": false, "DefaultValue": "true", "EnumValues": { "False": "false", "True": "true" } }, { "DisplayName": "Show 3D Waypoints", "Category": "Stormworks - Gameplay", "Description": "If enabled, the server displays the player waypoint on the HUD.", "Keywords": "hud,show,player,waypoint,show_3d_waypoints", "FieldName": "show_3d_waypoints", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "/server_data/@show_3d_waypoints", "IncludeInCommandLine": false, "DefaultValue": "true", "EnumValues": { "False": "false", "True": "true" } }, { "DisplayName": "Enable Third Person Player Camera", "Category": "Stormworks - Gameplay", "Description": "If enabled, allows the third person camera for player characters.", "Keywords": "third,person,player,camera,character,third_person", "FieldName": "third_person", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "/server_data/@third_person", "IncludeInCommandLine": false, "DefaultValue": "true", "EnumValues": { "False": "false", "True": "true" } }, { "DisplayName": "Third Person Vehicle Camera", "Category": "Stormworks - Gameplay", "Description": "If enabled, allows the third person camera for player vehicles.", "Keywords": "third,person,camera,vehicle,third_person_vehicle", "FieldName": "third_person_vehicle", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "/server_data/@third_person_vehicle", "IncludeInCommandLine": false, "DefaultValue": "true", "EnumValues": { "False": "false", "True": "true" } }, { "DisplayName": "Show Name Plates", "Category": "Stormworks - Gameplay", "Description": "If enabled, the server displays player name plates above their characters.", "Keywords": "show,player,name,plates,character,show_name_plates", "FieldName": "show_name_plates", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "/server_data/@show_name_plates", "IncludeInCommandLine": false, "DefaultValue": "true", "EnumValues": { "False": "false", "True": "true" } }, { "DisplayName": "Enable No Clip Camera", "Category": "Stormworks - Gameplay", "Description": "If enabled, prevents the camera from clipping through blocks, thereby preventing the third person view through creation.", "Keywords": "no,clip,camera,clipping,no_clip", "FieldName": "no_clip", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "/server_data/@no_clip", "IncludeInCommandLine": false, "DefaultValue": "false", "EnumValues": { "False": "false", "True": "true" } }, { "DisplayName": "Enable Photo Mode", "Category": "Stormworks - Gameplay", "Description": "If enabled, allows players to enter photo mode.", "Keywords": "camera,player,photo,mode,photo_mode", "FieldName": "photo_mode", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "/server_data/@photo_mode", "IncludeInCommandLine": false, "DefaultValue": "true", "EnumValues": { "False": "false", "True": "true" } }, { "DisplayName": "Enable Map Teleport", "Category": "Stormworks - Gameplay", "Description": "If enabled, allows players to teleport using the map.", "Keywords": "map,teleport,fast,travel,vehicle,map_teleport", "FieldName": "map_teleport", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "/server_data/@map_teleport", "IncludeInCommandLine": false, "DefaultValue": "false", "EnumValues": { "False": "false", "True": "true" } }, { "DisplayName": "Enable Fast Travel", "Category": "Stormworks - Gameplay", "Description": "If enabled, allows players to fast travel to bases.", "Keywords": "map,teleport,fast,travel,vehicle,fast_travel", "FieldName": "fast_travel", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "/server_data/@fast_travel", "IncludeInCommandLine": false, "DefaultValue": "false", "EnumValues": { "False": "false", "True": "true" } }, { "DisplayName": "Enable Teleport Vehicles", "Category": "Stormworks - Gameplay", "Description": "If enabled, allows workbench-spawned vehicles to be teleported back to bases.", "Keywords": "map,teleport,fast,travel,vehicle,teleport_vehicle", "FieldName": "teleport_vehicle", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "/server_data/@teleport_vehicle", "IncludeInCommandLine": false, "DefaultValue": "false", "EnumValues": { "False": "false", "True": "true" } }, { "DisplayName": "Enable Vehicle Spawning", "Category": "Stormworks - Gameplay", "Description": "If enabled, allows authorized players to spawn vehicles and use the workbench.", "Keywords": "vehicle,workbench,spawning,spawn,authorized,vehicle_spawn", "FieldName": "vehicle_spawn", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "/server_data/@vehicle_spawn", "IncludeInCommandLine": false, "DefaultValue": "true", "EnumValues": { "False": "false", "True": "true" } }, { "DisplayName": "Enable Respawning", "Category": "Stormworks - Gameplay", "Description": "If enabled, allows players to respawn. Disable this setting for hardcore or MMO PvP servers.", "Keywords": "respawning,player,spawn", "FieldName": "respawning", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "/server_data/@respawning", "IncludeInCommandLine": false, "DefaultValue": "true", "EnumValues": { "False": "false", "True": "true" } }, { "DisplayName": "Enable Vehicle Cleanup On Map", "Category": "Stormworks - Gameplay", "Description": "If enabled, allows player vehicle cleanup using the map.", "Keywords": "cleanup,vehicles,map,cleanup_vehicle", "FieldName": "cleanup_vehicle", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "/server_data/@cleanup_vehicle", "IncludeInCommandLine": false, "DefaultValue": "true", "EnumValues": { "False": "false", "True": "true" } }, { "DisplayName": "Clear Fog Of War", "Category": "Stormworks - Gameplay", "Description": "If enabled, removes fog of war on the map (cannot be undone using the settings menu).", "Keywords": "fow,clear,map,fog,war,view,reveal,clear_fow", "FieldName": "clear_fow", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "/server_data/@clear_fow", "IncludeInCommandLine": false, "DefaultValue": "false", "EnumValues": { "False": "false", "True": "true" } }, { "DisplayName": "Unlock All Islands", "Category": "Stormworks - Gameplay", "Description": "If enabled, sets all bases to a purchased state (cannot be undone using the settings menu).", "Keywords": "map,base,purchase,unlock,island,islands,unlock_all_islands", "FieldName": "unlock_all_islands", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "/server_data/@unlock_all_islands", "IncludeInCommandLine": false, "DefaultValue": "false", "EnumValues": { "False": "false", "True": "true" } } ]