Adjust Project Zomboid Regex Again

There is an issue with the system parsing the character for a certain locale. Simplified the regex to find anything in that section as it's useless info anyways.
This commit is contained in:
James Manker 2022-06-07 12:23:52 -05:00
parent 4bed0ad71e
commit f7d7e2fa31

View File

@ -51,9 +51,9 @@ App.TemplateMatchRegex={{(\$?[\w]+)}}
Console.FilterMatchRegex= Console.FilterMatchRegex=
Console.FilterMatchReplacement= Console.FilterMatchReplacement=
Console.ThrowawayMessageRegex=^(WARNING|ERROR): Shader.+$ Console.ThrowawayMessageRegex=^(WARNING|ERROR): Shader.+$
Console.AppReadyRegex=^LOG\s+: Network\s+, \d+> [\d,.\s]+> \*+ SERVER STARTED \*+$ Console.AppReadyRegex=^LOG\s+: Network\s+, \d+>.*> \*+ SERVER STARTED \*+$
Console.UserJoinRegex=^LOG\s+: Network\s+, \d+> [\d,.\s]+> Connected new client (?<username>.+?) ID # (?<userid>.+?) and assigned DL port (?<userport>.+?)$ Console.UserJoinRegex=^LOG\s+: Network\s+, \d+>.*> Connected new client (?<username>.+?) ID # (?<userid>.+?) and assigned DL port (?<userport>.+?)$
Console.UserLeaveRegex=^LOG\s+: (Network|General)\s+, \d+> [\d,.\s]+> (Disconnected player "(?<username>.+?)" |\d+ znet: Disconnecting client #(?<userid>.+?) SteamID=)\d+$ Console.UserLeaveRegex=^LOG\s+: (Network|General)\s+, \d+>.*> (Disconnected player "(?<username>.+?)" |\d+ znet: Disconnecting client #(?<userid>.+?) SteamID=)\d+$
Console.UserChatRegex= Console.UserChatRegex=
Console.UpdateAvailableRegex= Console.UpdateAvailableRegex=
Console.SuppressLogAtStart=False Console.SuppressLogAtStart=False