Adjust Project Zomboid Regex Again
There is an issue with the system parsing the character for a certain locale. Simplified the regex to find anything in that section as it's useless info anyways.
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@ -51,9 +51,9 @@ App.TemplateMatchRegex={{(\$?[\w]+)}}
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Console.FilterMatchRegex=
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Console.FilterMatchRegex=
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Console.FilterMatchReplacement=
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Console.FilterMatchReplacement=
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Console.ThrowawayMessageRegex=^(WARNING|ERROR): Shader.+$
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Console.ThrowawayMessageRegex=^(WARNING|ERROR): Shader.+$
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Console.AppReadyRegex=^LOG\s+: Network\s+, \d+> [\d,.\s]+> \*+ SERVER STARTED \*+$
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Console.AppReadyRegex=^LOG\s+: Network\s+, \d+>.*> \*+ SERVER STARTED \*+$
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Console.UserJoinRegex=^LOG\s+: Network\s+, \d+> [\d,.\s]+> Connected new client (?<username>.+?) ID # (?<userid>.+?) and assigned DL port (?<userport>.+?)$
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Console.UserJoinRegex=^LOG\s+: Network\s+, \d+>.*> Connected new client (?<username>.+?) ID # (?<userid>.+?) and assigned DL port (?<userport>.+?)$
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Console.UserLeaveRegex=^LOG\s+: (Network|General)\s+, \d+> [\d,.\s]+> (Disconnected player "(?<username>.+?)" |\d+ znet: Disconnecting client #(?<userid>.+?) SteamID=)\d+$
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Console.UserLeaveRegex=^LOG\s+: (Network|General)\s+, \d+>.*> (Disconnected player "(?<username>.+?)" |\d+ znet: Disconnecting client #(?<userid>.+?) SteamID=)\d+$
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Console.UserChatRegex=
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Console.UserChatRegex=
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Console.UpdateAvailableRegex=
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Console.UpdateAvailableRegex=
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Console.SuppressLogAtStart=False
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Console.SuppressLogAtStart=False
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