The Forest Updates (#161)
* The Forest Updates Updated the config to current features. Added Linux and Docker support. Added metaconfig. * Finalizing config changes * One line got lost, get back in there little line * Heh how did I forget? * Resolve suggestions by Greelan * Tidying up the config settings * Change update stage to CC
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the-forestserver.cfg
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55
the-forestserver.cfg
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// Dedicated Server Settings.
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// Server IP address - Note: If you have a router, this address is the internal address, and you need to configure ports forwarding
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serverIP 0.0.0.0
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// Steam Communication Port - Note: If you have a router you will need to open this port.
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serverSteamPort 8766
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// Game Communication Port - Note: If you have a router you will need to open this port.
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serverGamePort 27015
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// Query Communication Port - Note: If you have a router you will need to open this port.
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serverQueryPort 27016
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// Server display name
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serverName AMP Forest Server
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// Maximum number of players
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serverPlayers 4
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// Enable VAC (Valve Anti-cheat System at the server. Must be set off or on
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enableVAC off
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// Server password. blank means no password
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serverPassword
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// Server administration password. blank means no password
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serverPasswordAdmin
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// Your Steam account name. blank means anonymous
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serverSteamAccount
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// Time between server auto saves in minutes - The minumum time is 15 minutes, the default time is 30
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serverAutoSaveInterval 30
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// Game difficulty mode. Must be set to Peaceful Normal or Hard
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difficulty Normal
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// New or continue a game. Must be set to New or Continue
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initType Continue
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// Slot to save the game. Must be set 1 2 3 4 or 5
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slot 1
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// Show event log. Must be set off or on
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showLogs off
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// Contact email for server admin
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serverContact email@gmail.com
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// No enemies
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veganMode off
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// No enemies during day time
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vegetarianMode off
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// Reset all structure holes when loading a save
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resetHolesMode off
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// Regrow 10% of cut down trees when sleeping
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treeRegrowMode off
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// Allow building destruction
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allowBuildingDestruction on
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// Allow enemies in creative games
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allowEnemiesCreativeMode off
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// Allow clients to use the built in debug console
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allowCheats off
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// Use full weapon damage values when attacking other players
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realisticPlayerDamage off
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// Allows defining a custom folder for save slots, leave empty to use the default location
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saveFolderPath saves
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// Target FPS when no client is connected
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targetFpsIdle 5
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// Target FPS when there is at least one client connected
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targetFpsActive 60
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