diff --git a/xonoticconfig.json b/xonoticconfig.json index 8689bc9..4fd5220 100755 --- a/xonoticconfig.json +++ b/xonoticconfig.json @@ -65,8 +65,8 @@ "IsFlagArgument":false, "ParamFieldName":"", "IncludeInCommandLine":false, - "DefaultValue":"0.8.2", - "Placeholder":"0.8.2 | 20220528 | latest", + "DefaultValue":"0.8.5", + "Placeholder":"0.8.5 | 20220528 | latest", "EnumValues":{} }, { diff --git a/xonoticserver.cfg b/xonoticserver.cfg index 803ea8b..5d9d426 100644 --- a/xonoticserver.cfg +++ b/xonoticserver.cfg @@ -154,9 +154,7 @@ sv_weaponstats_file "http://www.xonotic.org/weaponbalance/" ///////////////////////////////////////////////////////////////////// // Some more advanced settings. You probably are not interested in changing them at all. -//sv_ready_restart 0 // 1 to allow players to restart the map when all of them press the ready button //sv_ready_restart_after_countdown 0 // if set to 1 the players and map items are reset after the countdown ended, otherwise they're reset already at the beginning of the countdown -//sv_ready_restart_repeatable 0 "allows the players to restart the game as often as needed //sv_autoscreenshot 0 // 1 will force a screenshot for all clients when the map ends. Useful for competitions or the ladder. //g_antilag 2 // 0 to disable the antilag feature, 1 and 2 use different methods @@ -164,6 +162,7 @@ sv_weaponstats_file "http://www.xonotic.org/weaponbalance/" //sv_maxrate 1000000 // limits client connections to this rate in bytes/seconds //sys_ticrate 0.0333333 // 0.0166667 for twice as many server frames per second; smoother gameplay but somewhat higher CPU use. + // see Docs/mapdownload.txt for more info //sv_curl_defaulturl http://www.xonotic.org/contentdownload/getmap.php?file= //fallback download URL @@ -195,8 +194,7 @@ sv_weaponstats_file "http://www.xonotic.org/weaponbalance/" ///////////////////////////////////////////////////////////////////// // Overkill mod settings -// To enable Overkill, put 'exec defaultOverkill.cfg' at the top of this file (above any other cvar changes), don't use 'g_overkill 1' directly. -// You should also consider enabling 'g_fullbrightplayers 1'. +// To enable Overkill, put 'exec ruleset-overkill.cfg' at the top of this file (above any other cvar changes), don't use 'g_overkill 1' directly.