Add Arma 3 (generic) (#203)
This commit is contained in:
113
arma3server.cfg
Normal file
113
arma3server.cfg
Normal file
@@ -0,0 +1,113 @@
|
||||
// DO NOT edit server.cfg directly
|
||||
// AMP_server.cfg controls server.cfg. Edit AMP_server.cfg if you want to add or change certain settings
|
||||
// NOTE:
|
||||
// - DO NOT change values in double curly braces, ie {{}}. They are set either via the AMP UI
|
||||
// or are controlled by AMP itself (in particular, ports)
|
||||
// - Other settings can be changed or added as needed - see the second section below
|
||||
|
||||
// Full information on settings is available at https://community.bistudio.com/wiki/Arma_3:_Server_Config_File
|
||||
|
||||
// *******
|
||||
// SETTINGS CONTROLLED BY AMP - DO NOT TOUCH THESE!!!
|
||||
// *******
|
||||
hostname = "{{hostname}}";
|
||||
password = "{{password}}";
|
||||
passwordAdmin = "{{passwordAdmin}}";
|
||||
serverCommandPassword = "{{serverCommandPassword}}";
|
||||
admins[] = { {{admins}} };
|
||||
headlessClients[] = { {{headlessClients}} };
|
||||
localClient[] = { {{localClient}} };
|
||||
logFile = "server_console.log";
|
||||
motd[] = { {{motd}} };
|
||||
motdInterval = {{motdInterval}};
|
||||
maxPlayers = {{maxPlayers}};
|
||||
kickDuplicate = {{kickDuplicate}};
|
||||
verifySignatures = {{verifySignatures}};
|
||||
allowedFilePatching = {{allowedFilePatching}};
|
||||
filePatchingExceptions[] = { {{filePatchingExceptions}} };
|
||||
requiredBuild = {{requiredBuild}};
|
||||
loopback = {{loopback}};
|
||||
upnp = {{upnp}};
|
||||
skipLobby = {{skipLobby}};
|
||||
voteMissionPlayers = {{voteMissionPlayers}};
|
||||
voteThreshold = {{voteThreshold}};
|
||||
forceRotorLibSimulation = {{forceRotorLibSimulation}};
|
||||
disableVoN = {{disableVoN}};
|
||||
vonCodec = {{vonCodec}};
|
||||
vonCodecQuality = {{vonCodecQuality}};
|
||||
persistent = {{persistent}};
|
||||
timeStampFormat = "{{timeStampFormat}}";
|
||||
BattlEye = 1;
|
||||
allowedLoadFileExtensions[] = { {{allowedLoadFileExtensions}} };
|
||||
allowedPreprocessFileExtensions[] = { {{allowedPreprocessFileExtensions}} };
|
||||
allowedHTMLLoadExtensions[] = { {{allowedHTMLLoadExtensions}} };
|
||||
enablePlayerDiag = {{enablePlayerDiag}};
|
||||
drawingInMap = {{drawingInMap}};
|
||||
allowProfileGlasses = {{allowProfileGlasses}};
|
||||
forcedDifficulty = "{{forcedDifficulty}}";
|
||||
disconnectTimeout = {{disconnectTimeout}};
|
||||
maxDesync = {{maxDesync}};
|
||||
maxPing = {{maxPing}};
|
||||
maxPacketLoss = {{maxPacketLoss}};
|
||||
kickClientsOnSlowNetwork[] = { {{kickPing}},{{kickLoss}},{{kickDesync}},{{kickTimeout}} };
|
||||
kickTimeout[] = { { 0,{{kickManual}} }, { 1,{{kickConnectivity}} }, { 2,{{kickBattlEye}} }, { 3,{{kickHarmless}} } };
|
||||
votingTimeOut[] = { {{votingTimeOut}} };
|
||||
roleTimeOut[] = { {{roleTimeOut}} };
|
||||
briefingTimeOut[] = { {{briefingTimeOut}} };
|
||||
debriefingTimeOut[] = { {{debriefingTimeOut}} };
|
||||
lobbyIdleTimeout = {{lobbyIdleTimeout}};
|
||||
armaUnitsTimeout = {{armaUnitsTimeout}};
|
||||
onUserConnected = "{{onUserConnected}}";
|
||||
onUserDisconnected = "{{onUserDisconnected}}";
|
||||
doubleIdDetected = "{{doubleIdDetected}}";
|
||||
onUserKicked = "{{onUserKicked}}";
|
||||
onUnsignedData = "{{onUnsignedData}}";
|
||||
onHackedData = "{{onHackedData}}";
|
||||
onDifferentData = "{{onDifferentData}}";
|
||||
autoSelectMission = {{autoSelectMission}};
|
||||
randomMissionOrder = {{randomMissionOrder}};
|
||||
statisticsEnabled = {{statisticsEnabled}};
|
||||
callExtReportLimit = {{callExtReportLimit}};
|
||||
zeusCompositionScriptLevel = {{zeusCompositionScriptLevel}};
|
||||
steamProtocolMaxDataSize = {{steamProtocolMaxDataSize}};
|
||||
class AdvancedOptions
|
||||
{
|
||||
LogObjectNotFound = {{LogObjectNotFound}};
|
||||
SkipDescriptionParsing = {{SkipDescriptionParsing}};
|
||||
ignoreMissionLoadErrors = {{ignoreMissionLoadErrors}};
|
||||
queueSizeLogG = {{queueSizeLogG}};
|
||||
};
|
||||
|
||||
// *******
|
||||
// USER CONFIGURABLE SETTINGS - CHANGE/ADD ADDITIONAL SETTINGS HERE
|
||||
// *******
|
||||
|
||||
// VOTING
|
||||
//allowedVoteCmds[] = { { "kick", false, false, 0.75 } };
|
||||
//allowedVotedAdminCmds[] = { { "mission", true, true } };
|
||||
|
||||
// INGAME SETTINGS
|
||||
//allowedHTMLLoadURIs[] = {};
|
||||
|
||||
// MISSIONS CYCLE
|
||||
//class Missions {}; // An empty Missions class means there will be no mission rotation
|
||||
// OR
|
||||
//class Missions // A full list of default missions is at https://community.bistudio.com/wiki/Arma_3:_MP_Mission_Names
|
||||
//{
|
||||
// class Mission01
|
||||
// {
|
||||
// template = MP_Marksmen_01.Altis;
|
||||
// difficulty = "Veteran";
|
||||
// class Params {};
|
||||
// };
|
||||
// class Mission02
|
||||
// {
|
||||
// template = MP_End_Game_01.Altis;
|
||||
// difficulty = "Veteran";
|
||||
// class Params {};
|
||||
// };
|
||||
//};
|
||||
//missionWhitelist[] = {}; // An empty whitelist means there is no restriction on what missions are available
|
||||
|
||||
// OTHER OPTIONS
|
||||
//disableChannels[] = {};
|
||||
Reference in New Issue
Block a user