From 6c92c2ca77360c34bae331a16f9ad6e6be8bb14f Mon Sep 17 00:00:00 2001 From: IceOfWraith <96364530+IceOfWraith@users.noreply.github.com> Date: Sun, 21 May 2023 23:51:27 -0500 Subject: [PATCH] Update OpenTTD (#378) * Update OpenTTD Due to the latest update, the save file must be removed, the game started and an autosave created, then the save game location put back in before starting the server again. * Update openttdconfig.json * Tweak save name setting description --------- Co-authored-by: Greelan <53196309+Greelan@users.noreply.github.com> --- openttdconfig.json | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/openttdconfig.json b/openttdconfig.json index 5df8f14..a6e16cf 100644 --- a/openttdconfig.json +++ b/openttdconfig.json @@ -115,14 +115,15 @@ { "DisplayName":"Save Name", "Category":"OpenTTD Server Settings", - "Description":"Sets the savename of a game to load on server start. Both saved games and scenarios can be loaded. If no game savename is specified or the specified savename cannot be found, a new game is started", + "Description":"Sets the savename of a game to load on server start. Both saved games and scenarios can be loaded. If no game savename is specified, a new game is started. If desired, set this value to \"config/save/autosave/exit.sav\" to load the default autosave after the server has started and autosaved once", "Keywords":"load,savegame", "FieldName":"g", "InputType":"text", "IsFlagArgument":false, "ParamFieldName":"g", "IncludeInCommandLine":true, - "DefaultValue":"config/save/autosave/exit.sav", + "SkipIfEmpty":true, + "DefaultValue":"", "Placeholder":"config/save/autosave/exit.sav", "EnumValues":{} }, @@ -1919,4 +1920,4 @@ "nightly":"Nightly" } } -] \ No newline at end of file +]