Update regex for different number formats
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802f6ea8fa
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@ -51,9 +51,9 @@ App.TemplateMatchRegex={{(\$?[\w]+)}}
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Console.FilterMatchRegex=
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Console.FilterMatchRegex=
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Console.FilterMatchReplacement=
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Console.FilterMatchReplacement=
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Console.ThrowawayMessageRegex=^(WARNING|ERROR): Shader.+$
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Console.ThrowawayMessageRegex=^(WARNING|ERROR): Shader.+$
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Console.AppReadyRegex=^LOG\s+: Network\s+, \d+> [\d,]+> \*+ SERVER STARTED \*+$
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Console.AppReadyRegex=^LOG\s+: Network\s+, \d+> [\d,.]+> \*+ SERVER STARTED \*+$
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Console.UserJoinRegex=^LOG\s+: Network\s+, \d+> [\d,]+> Connected new client (?<username>.+?) ID # (?<userid>.+?) and assigned DL port (?<userport>.+?)$
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Console.UserJoinRegex=^LOG\s+: Network\s+, \d+> [\d,.]+> Connected new client (?<username>.+?) ID # (?<userid>.+?) and assigned DL port (?<userport>.+?)$
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Console.UserLeaveRegex=^LOG\s+: (Network|General)\s+, \d+> [\d,]+> (Disconnected player "(?<username>.+?)" |\d+ znet: Disconnecting client #(?<userid>.+?) SteamID=)\d+$
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Console.UserLeaveRegex=^LOG\s+: (Network|General)\s+, \d+> [\d,.]+> (Disconnected player "(?<username>.+?)" |\d+ znet: Disconnecting client #(?<userid>.+?) SteamID=)\d+$
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Console.UserChatRegex=
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Console.UserChatRegex=
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Console.UpdateAvailableRegex=
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Console.UpdateAvailableRegex=
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Console.SuppressLogAtStart=False
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Console.SuppressLogAtStart=False
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