Update 7d2d Config (#182)
* Update 7d2d * Update 7d2d * Update 7d2d Config The generic 7d2d config doesn't account for the save directory. Updated to add a config version selector under the SteamCMD and Updates tab. * Update Port Details * Update manifest.json * Update manifest.json * Update save location * Update manifest.json * Update manifest.json * Update manifest.json * Update 7d2d This fixes an issue with the save location by providing specific config files depending on what a user chooses under SteamCMD & Updates. * Add pre 20.0 settings * More settings updated * Update 7d2d Config Create manual config download options for 18.4 to Current. Adjusted save location of all generated files to be within the datastore. * Update manifest.json * Update seven-days-to-diemetaconfig.json * Update seven-days-to-dieconfig.json * Update seven-days-to-dieupdates.json
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@@ -23,7 +23,7 @@ App.ExecutableLinux=294420/7DaysToDieServer.x86_64
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App.WorkingDir=294420
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App.LinuxCommandLineArgs=
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App.WindowsCommandLineArgs=
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App.CommandLineArgs=-quit -batchmode -nographics -configfile=serverconfig.xml {{$FormattedArgs}} -dedicated
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App.CommandLineArgs=-quit -batchmode -nographics -configfile={{ConfigFile}}.xml {{$FormattedArgs}} -dedicated
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App.AppSettings={}
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App.EnvironmentVariables={"LD_LIBRARY_PATH":"{{$FullBaseDir}}linux64:{{$FullRootDir}}linux64:%LD_LIBRARY_PATH%","SteamAppId":"251570"}
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App.CommandLineParameterFormat=-{0} "{1}"
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@@ -37,10 +37,7 @@ App.HasReadableConsole=True
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App.SupportsLiveSettingsChanges=False
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App.LiveSettingChangeCommandFormat=set {0} "{1}"
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App.ApplicationIPBinding=0.0.0.0
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App.ApplicationPort1=26900
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App.ApplicationPort2=26901
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App.ApplicationPort3=26902
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App.RemoteAdminPort=27020
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App.Ports=[{"Protocol":"Both","Port":26900,"Offset":0,"Range":1,"Ref":"ServerPort","Name":"Server and Steam Port","Description":"Main game traffic and Steam Query port","ChildPorts":null},{"Protocol":"UDP","Port":26901,"Offset":0,"Range":1,"Ref":"ControlPanelPort","Name":"Control Panel Port","Description":"Web panel access port","ChildPorts":null},{"Protocol":"UDP","Port":26902,"Offset":0,"Range":1,"Ref":"AdditionalPort","Name":"Server Additional Port","Description":"Unknown use at this time","ChildPorts":null},{"Protocol":"TCP","Port":27020,"Offset":0,"Range":1,"Ref":"RemoteAdminPort","Name":"RCON Port","Description":"RCON traffic port","ChildPorts":null}]
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App.MaxUsers=8
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App.UseRandomAdminPassword=True
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App.RemoteAdminPassword=
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@@ -55,15 +52,17 @@ App.SteamUpdateAnonymousLogin=True
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App.SteamForceLoginPrompt=False
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App.RapidStartup=False
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App.SupportsUniversalSleep=False
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App.UniversalSleepApplicationUDPPort=1
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App.UniversalSleepSteamQueryPort=3
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App.AdminPortRef=RemoteAdminPort
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App.PrimaryApplicationPortRef=ServerPort
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App.UniversalSleepApplicationUDPPortRef=ServerPort
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App.UniversalSleepSteamQueryPortRef=ServerPort
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App.WakeupMode=Any
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App.ApplicationReadyMode=RegexMatch
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App.TemplateMatchRegex={{(\$?[\w]+)}}
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Console.FilterMatchRegex=
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Console.FilterMatchReplacement=
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Console.ThrowawayMessageRegex=^(WARNING|ERROR): Shader.+$
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Console.AppReadyRegex=^Logon successful.$
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Console.AppReadyRegex=^.*Logon successful.$|^.*INF StartGame done$
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Console.UserJoinRegex=^.*INF PlayerSpawnedInWorld \(reason: JoinMultiplayer.*OwnerID='(?<userid>-?.*)'.*PlayerName='(?<username>.+?)'.*$|^.*INF PlayerSpawnedInWorld \(reason: EnterMultiplayer.*OwnerID='(?<userid>-?.*)'.*PlayerName='(?<username>.+?)'.*$
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Console.UserLeaveRegex=^.*INF Player (?<username>.+?) disconnected after.*$
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Console.UserChatRegex=^.*INF Chat \(from '(?<userid>-?.*)', entity id '.*', to '.*'\): .*'(?<username>.+?)': (?<message>.+)$
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