Update assetto-corsaconfig.json (#208)

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Greelan 2022-10-04 01:25:57 +11:00 committed by GitHub
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@ -1,7 +1,7 @@
[ [
{ {
"DisplayName":"UDP Port", "DisplayName":"UDP Port",
"Category":"Server Settings", "Category":"AC Server Settings",
"Description":"", "Description":"",
"Keywords":"", "Keywords":"",
"FieldName":"$GamePort", "FieldName":"$GamePort",
@ -14,7 +14,7 @@
}, },
{ {
"DisplayName":"TCP Port", "DisplayName":"TCP Port",
"Category":"Server Settings", "Category":"AC Server Settings",
"Description":"", "Description":"",
"Keywords":"", "Keywords":"",
"FieldName":"$GamePort", "FieldName":"$GamePort",
@ -40,7 +40,7 @@
}, },
{ {
"DisplayName":"Server Name", "DisplayName":"Server Name",
"Category":"Server Settings", "Category":"AC Server Settings",
"Description":"The name of the server as it appears publicly", "Description":"The name of the server as it appears publicly",
"Keywords":"name", "Keywords":"name",
"FieldName":"SERVER_NAME", "FieldName":"SERVER_NAME",
@ -53,7 +53,7 @@
}, },
{ {
"DisplayName":"Make Server Public", "DisplayName":"Make Server Public",
"Category":"Server Settings", "Category":"AC Server Settings",
"Description":"If enabled, the server will be registered in the in-game lobby", "Description":"If enabled, the server will be registered in the in-game lobby",
"Keywords":"public", "Keywords":"public",
"FieldName":"SERVER_REGISTER_TO_LOBBY", "FieldName":"SERVER_REGISTER_TO_LOBBY",
@ -69,7 +69,7 @@
}, },
{ {
"DisplayName":"Server Password", "DisplayName":"Server Password",
"Category":"Server Settings", "Category":"AC Server Settings",
"Description":"Password to connect to the server. Default is no password", "Description":"Password to connect to the server. Default is no password",
"Keywords":"password", "Keywords":"password",
"FieldName":"SERVER_PASSWORD", "FieldName":"SERVER_PASSWORD",
@ -82,7 +82,7 @@
}, },
{ {
"DisplayName":"Admin Password", "DisplayName":"Admin Password",
"Category":"Server Settings", "Category":"AC Server Settings",
"Description":"In-game \"admin\" user password (can be used to join instead of the server password). NOTE: Change this after installing the server!", "Description":"In-game \"admin\" user password (can be used to join instead of the server password). NOTE: Change this after installing the server!",
"Keywords":"admin,password", "Keywords":"admin,password",
"FieldName":"SERVER_ADMIN_PASSWORD", "FieldName":"SERVER_ADMIN_PASSWORD",
@ -95,7 +95,7 @@
}, },
{ {
"DisplayName":"Player Limit", "DisplayName":"Player Limit",
"Category":"Server Settings", "Category":"AC Server Settings",
"Description":"Maximum number of players that may connect to the server. Must be less than the number of pits for the selected track", "Description":"Maximum number of players that may connect to the server. Must be less than the number of pits for the selected track",
"Keywords":"players,limit", "Keywords":"players,limit",
"FieldName":"$MaxUsers", "FieldName":"$MaxUsers",
@ -109,7 +109,7 @@
}, },
{ {
"DisplayName":"Blacklist Mode", "DisplayName":"Blacklist Mode",
"Category":"Server Settings", "Category":"AC Server Settings",
"Description":"Sets the blacklist mode", "Description":"Sets the blacklist mode",
"Keywords":"blacklist,mode", "Keywords":"blacklist,mode",
"FieldName":"SERVER_BLACKLIST_MODE", "FieldName":"SERVER_BLACKLIST_MODE",
@ -126,7 +126,7 @@
}, },
{ {
"DisplayName":"Kick Quorum", "DisplayName":"Kick Quorum",
"Category":"Server Settings", "Category":"AC Server Settings",
"Description":"Voting percentage threshold required to kick a player", "Description":"Voting percentage threshold required to kick a player",
"Keywords":"kick,quorum", "Keywords":"kick,quorum",
"FieldName":"SERVER_KICK_QUORUM", "FieldName":"SERVER_KICK_QUORUM",
@ -141,7 +141,7 @@
}, },
{ {
"DisplayName":"Voting Quorum", "DisplayName":"Voting Quorum",
"Category":"Server Settings", "Category":"AC Server Settings",
"Description":"Voting percentage threshold required for the SESSION vote to pass", "Description":"Voting percentage threshold required for the SESSION vote to pass",
"Keywords":"vote,voting,quorum", "Keywords":"vote,voting,quorum",
"FieldName":"SERVER_VOTING_QUORUM", "FieldName":"SERVER_VOTING_QUORUM",
@ -156,7 +156,7 @@
}, },
{ {
"DisplayName":"Voting Duration", "DisplayName":"Voting Duration",
"Category":"Server Settings", "Category":"AC Server Settings",
"Description":"Time during which a SESSION vote is open", "Description":"Time during which a SESSION vote is open",
"Keywords":"vote,voting,duration", "Keywords":"vote,voting,duration",
"FieldName":"SERVER_VOTE_DURATION", "FieldName":"SERVER_VOTE_DURATION",
@ -171,7 +171,7 @@
}, },
{ {
"DisplayName":"Track Selection", "DisplayName":"Track Selection",
"Category":"Gameplay Settings", "Category":"AC Gameplay Settings",
"Description":"Sets the track for the server. Select a track name from \"content/tracks\"", "Description":"Sets the track for the server. Select a track name from \"content/tracks\"",
"Keywords":"track", "Keywords":"track",
"FieldName":"SERVER_TRACK", "FieldName":"SERVER_TRACK",
@ -184,7 +184,7 @@
}, },
{ {
"DisplayName":"Track Variant Selection", "DisplayName":"Track Variant Selection",
"Category":"Gameplay Settings", "Category":"AC Gameplay Settings",
"Description":"Sets the variant of the server track. Select a variant name for the selected track from \"content/tracks/TRACK\"", "Description":"Sets the variant of the server track. Select a variant name for the selected track from \"content/tracks/TRACK\"",
"Keywords":"track,subversion", "Keywords":"track,subversion",
"FieldName":"SERVER_CONFIG_TRACK", "FieldName":"SERVER_CONFIG_TRACK",
@ -197,7 +197,7 @@
}, },
{ {
"DisplayName":"Car Selection", "DisplayName":"Car Selection",
"Category":"Gameplay Settings", "Category":"AC Gameplay Settings",
"Description":"Semi-colon separated list of car types that are allowed on the server. Select car name(s) from \"content/cars\"", "Description":"Semi-colon separated list of car types that are allowed on the server. Select car name(s) from \"content/cars\"",
"Keywords":"track", "Keywords":"track",
"FieldName":"SERVER_CARS", "FieldName":"SERVER_CARS",
@ -210,7 +210,7 @@
}, },
{ {
"DisplayName":"Race Name", "DisplayName":"Race Name",
"Category":"Gameplay Settings", "Category":"AC Gameplay Settings",
"Description":"Sets the name of the race", "Description":"Sets the name of the race",
"Keywords":"race,name", "Keywords":"race,name",
"FieldName":"RACE_NAME", "FieldName":"RACE_NAME",
@ -223,7 +223,7 @@
}, },
{ {
"DisplayName":"Race Laps", "DisplayName":"Race Laps",
"Category":"Gameplay Settings", "Category":"AC Gameplay Settings",
"Description":"Sets the number of laps for the race", "Description":"Sets the number of laps for the race",
"Keywords":"race,laps", "Keywords":"race,laps",
"FieldName":"RACE_LAPS", "FieldName":"RACE_LAPS",
@ -236,7 +236,7 @@
}, },
{ {
"DisplayName":"Race Wait Time", "DisplayName":"Race Wait Time",
"Category":"Gameplay Settings", "Category":"AC Gameplay Settings",
"Description":"Sets the period of time before the start of the session", "Description":"Sets the period of time before the start of the session",
"Keywords":"race,wait,time", "Keywords":"race,wait,time",
"FieldName":"RACE_WAIT_TIME", "FieldName":"RACE_WAIT_TIME",
@ -250,7 +250,7 @@
}, },
{ {
"DisplayName":"Race Over Time", "DisplayName":"Race Over Time",
"Category":"Gameplay Settings", "Category":"AC Gameplay Settings",
"Description":"Time remaining to finish the race from the moment the first player passes the finish line", "Description":"Time remaining to finish the race from the moment the first player passes the finish line",
"Keywords":"race,over,time", "Keywords":"race,over,time",
"FieldName":"SERVER_RACE_OVER_TIME", "FieldName":"SERVER_RACE_OVER_TIME",
@ -265,7 +265,7 @@
}, },
{ {
"DisplayName":"Race Join Status", "DisplayName":"Race Join Status",
"Category":"Gameplay Settings", "Category":"AC Gameplay Settings",
"Description":"Sets the join status for the race", "Description":"Sets the join status for the race",
"Keywords":"race,join,open", "Keywords":"race,join,open",
"FieldName":"RACE_IS_OPEN", "FieldName":"RACE_IS_OPEN",
@ -282,7 +282,7 @@
}, },
{ {
"DisplayName":"Qualifying Session Name", "DisplayName":"Qualifying Session Name",
"Category":"Gameplay Settings", "Category":"AC Gameplay Settings",
"Description":"Sets the name of the qualifying session", "Description":"Sets the name of the qualifying session",
"Keywords":"qualify,name", "Keywords":"qualify,name",
"FieldName":"QUALIFY_NAME", "FieldName":"QUALIFY_NAME",
@ -295,7 +295,7 @@
}, },
{ {
"DisplayName":"Qualifying Session Time", "DisplayName":"Qualifying Session Time",
"Category":"Gameplay Settings", "Category":"AC Gameplay Settings",
"Description":"Sets the period of time for the qualifying session", "Description":"Sets the period of time for the qualifying session",
"Keywords":"qualify,time", "Keywords":"qualify,time",
"FieldName":"QUALIFY_TIME", "FieldName":"QUALIFY_TIME",
@ -309,7 +309,7 @@
}, },
{ {
"DisplayName":"Qualifying Session Join Status", "DisplayName":"Qualifying Session Join Status",
"Category":"Gameplay Settings", "Category":"AC Gameplay Settings",
"Description":"Sets the join status for the qualifying session", "Description":"Sets the join status for the qualifying session",
"Keywords":"qualify,join,open", "Keywords":"qualify,join,open",
"FieldName":"QUALIFY_IS_OPEN", "FieldName":"QUALIFY_IS_OPEN",
@ -325,7 +325,7 @@
}, },
{ {
"DisplayName":"Practice Session Name", "DisplayName":"Practice Session Name",
"Category":"Gameplay Settings", "Category":"AC Gameplay Settings",
"Description":"Sets the name of the practice session", "Description":"Sets the name of the practice session",
"Keywords":"practice,name", "Keywords":"practice,name",
"FieldName":"PRACTICE_NAME", "FieldName":"PRACTICE_NAME",
@ -338,7 +338,7 @@
}, },
{ {
"DisplayName":"Practice Session Time", "DisplayName":"Practice Session Time",
"Category":"Gameplay Settings", "Category":"AC Gameplay Settings",
"Description":"Sets the period of time for the practice session", "Description":"Sets the period of time for the practice session",
"Keywords":"practice,time", "Keywords":"practice,time",
"FieldName":"PRACTICE_TIME", "FieldName":"PRACTICE_TIME",
@ -352,7 +352,7 @@
}, },
{ {
"DisplayName":"Practice Session Join Status", "DisplayName":"Practice Session Join Status",
"Category":"Gameplay Settings", "Category":"AC Gameplay Settings",
"Description":"Sets the join status for the practice session", "Description":"Sets the join status for the practice session",
"Keywords":"practice,join,open", "Keywords":"practice,join,open",
"FieldName":"PRACTICE_IS_OPEN", "FieldName":"PRACTICE_IS_OPEN",
@ -368,7 +368,7 @@
}, },
{ {
"DisplayName":"Enable Loop Mode", "DisplayName":"Enable Loop Mode",
"Category":"Gameplay Settings", "Category":"AC Gameplay Settings",
"Description":"If enabled, the server restarts from the first track", "Description":"If enabled, the server restarts from the first track",
"Keywords":"loop,mode", "Keywords":"loop,mode",
"FieldName":"SERVER_LOOP_MODE", "FieldName":"SERVER_LOOP_MODE",
@ -385,7 +385,7 @@
}, },
{ {
"DisplayName":"Fuel Rate", "DisplayName":"Fuel Rate",
"Category":"Gameplay Settings", "Category":"AC Gameplay Settings",
"Description":"Sets the fuel usage rate. 0 = no fuel usage, 100 = a realistic rate", "Description":"Sets the fuel usage rate. 0 = no fuel usage, 100 = a realistic rate",
"Keywords":"fuel,rate", "Keywords":"fuel,rate",
"FieldName":"SERVER_FUEL_RATE", "FieldName":"SERVER_FUEL_RATE",
@ -401,7 +401,7 @@
}, },
{ {
"DisplayName":"Damage Multiplier", "DisplayName":"Damage Multiplier",
"Category":"Gameplay Settings", "Category":"AC Gameplay Settings",
"Description":"Sets the damage multiplier", "Description":"Sets the damage multiplier",
"Keywords":"damage,multiplier", "Keywords":"damage,multiplier",
"FieldName":"SERVER_DAMAGE_MULTIPLIER", "FieldName":"SERVER_DAMAGE_MULTIPLIER",
@ -417,7 +417,7 @@
}, },
{ {
"DisplayName":"Tyre Types Allowed", "DisplayName":"Tyre Types Allowed",
"Category":"Gameplay Settings", "Category":"AC Gameplay Settings",
"Description":"Semi-colon separated list of tyre shortnames that are allowed on the server. Select from SV, ST, SM, SS, S, M, H, SH, HR, I, V", "Description":"Semi-colon separated list of tyre shortnames that are allowed on the server. Select from SV, ST, SM, SS, S, M, H, SH, HR, I, V",
"Keywords":"legal,tyres", "Keywords":"legal,tyres",
"FieldName":"SERVER_LEGAL_TYRES", "FieldName":"SERVER_LEGAL_TYRES",
@ -432,7 +432,7 @@
}, },
{ {
"DisplayName":"Tyre Wear Rate", "DisplayName":"Tyre Wear Rate",
"Category":"Gameplay Settings", "Category":"AC Gameplay Settings",
"Description":"Sets the tyre wear usage rate. 0 = no tyre wear, 100 = a realistic rate", "Description":"Sets the tyre wear usage rate. 0 = no tyre wear, 100 = a realistic rate",
"Keywords":"tyre,wear,rate", "Keywords":"tyre,wear,rate",
"FieldName":"SERVER_TYRE_WEAR_RATE", "FieldName":"SERVER_TYRE_WEAR_RATE",
@ -448,7 +448,7 @@
}, },
{ {
"DisplayName":"Enable Tyre Blankets", "DisplayName":"Enable Tyre Blankets",
"Category":"Gameplay Settings", "Category":"AC Gameplay Settings",
"Description":"If enabled, tyres will have optimal temperature at the start of a session and after a pitstop", "Description":"If enabled, tyres will have optimal temperature at the start of a session and after a pitstop",
"Keywords":"tyre,blankets", "Keywords":"tyre,blankets",
"FieldName":"SERVER_TYRE_BLANKETS_ALLOWED", "FieldName":"SERVER_TYRE_BLANKETS_ALLOWED",
@ -464,7 +464,7 @@
}, },
{ {
"DisplayName":"Allowed Tyres Out Number", "DisplayName":"Allowed Tyres Out Number",
"Category":"Gameplay Settings", "Category":"AC Gameplay Settings",
"Description":"Sets the number of tyres allowed to be off-track without invalidating a lap", "Description":"Sets the number of tyres allowed to be off-track without invalidating a lap",
"Keywords":"tyres,out", "Keywords":"tyres,out",
"FieldName":"SERVER_ALLOWED_TYRES_OUT", "FieldName":"SERVER_ALLOWED_TYRES_OUT",
@ -478,7 +478,7 @@
}, },
{ {
"DisplayName":"Allow Anti-lock Braking System", "DisplayName":"Allow Anti-lock Braking System",
"Category":"Gameplay Settings", "Category":"AC Gameplay Settings",
"Description":"Sets whether anti-lock braking system is allowed", "Description":"Sets whether anti-lock braking system is allowed",
"Keywords":"abs,anti-lock,braking", "Keywords":"abs,anti-lock,braking",
"FieldName":"SERVER_ABS_ALLOWED", "FieldName":"SERVER_ABS_ALLOWED",
@ -496,7 +496,7 @@
}, },
{ {
"DisplayName":"Allow Traction Control", "DisplayName":"Allow Traction Control",
"Category":"Gameplay Settings", "Category":"AC Gameplay Settings",
"Description":"Sets whether traction control is allowed", "Description":"Sets whether traction control is allowed",
"Keywords":"tc,traction,control", "Keywords":"tc,traction,control",
"FieldName":"SERVER_TC_ALLOWED", "FieldName":"SERVER_TC_ALLOWED",
@ -514,7 +514,7 @@
}, },
{ {
"DisplayName":"Enable Stability Assist", "DisplayName":"Enable Stability Assist",
"Category":"Gameplay Settings", "Category":"AC Gameplay Settings",
"Description":"If enabled, stability assist will apply", "Description":"If enabled, stability assist will apply",
"Keywords":"stability,assist", "Keywords":"stability,assist",
"FieldName":"SERVER_STABILITY_ALLOWED", "FieldName":"SERVER_STABILITY_ALLOWED",
@ -530,7 +530,7 @@
}, },
{ {
"DisplayName":"Enable Autoclutch Assist", "DisplayName":"Enable Autoclutch Assist",
"Category":"Gameplay Settings", "Category":"AC Gameplay Settings",
"Description":"If enabled, autoclutch assist will apply", "Description":"If enabled, autoclutch assist will apply",
"Keywords":"auto,clutch,assist", "Keywords":"auto,clutch,assist",
"FieldName":"SERVER_AUTOCLUTCH_ALLOWED", "FieldName":"SERVER_AUTOCLUTCH_ALLOWED",
@ -546,7 +546,7 @@
}, },
{ {
"DisplayName":"Enable Virtual Mirror", "DisplayName":"Enable Virtual Mirror",
"Category":"Gameplay Settings", "Category":"AC Gameplay Settings",
"Description":"If enabled, a virtual mirror will be enabled for every player", "Description":"If enabled, a virtual mirror will be enabled for every player",
"Keywords":"force,virtual,mirror", "Keywords":"force,virtual,mirror",
"FieldName":"SERVER_FORCE_VIRTUAL_MIRROR", "FieldName":"SERVER_FORCE_VIRTUAL_MIRROR",
@ -562,7 +562,7 @@
}, },
{ {
"DisplayName":"Sun Position Angle", "DisplayName":"Sun Position Angle",
"Category":"Gameplay Settings", "Category":"AC Gameplay Settings",
"Description":"Sets the angle of the position of the sun", "Description":"Sets the angle of the position of the sun",
"Keywords":"sun,angle", "Keywords":"sun,angle",
"FieldName":"SERVER_SUN_ANGLE", "FieldName":"SERVER_SUN_ANGLE",
@ -577,7 +577,7 @@
}, },
{ {
"DisplayName":"Session Starting Grip", "DisplayName":"Session Starting Grip",
"Category":"Gameplay Settings", "Category":"AC Gameplay Settings",
"Description":"Sets the percentage level of grip at the start of the session", "Description":"Sets the percentage level of grip at the start of the session",
"Keywords":"session,start,grip", "Keywords":"session,start,grip",
"FieldName":"DYNAMIC_TRACK_SESSION_START", "FieldName":"DYNAMIC_TRACK_SESSION_START",
@ -594,7 +594,7 @@
}, },
{ {
"DisplayName":"Session Starting Grip Randomness", "DisplayName":"Session Starting Grip Randomness",
"Category":"Gameplay Settings", "Category":"AC Gameplay Settings",
"Description":"Sets the level of randomness added to the session starting grip", "Description":"Sets the level of randomness added to the session starting grip",
"Keywords":"session,start,grip,random", "Keywords":"session,start,grip,random",
"FieldName":"DYNAMIC_TRACK_RANDOMNESS", "FieldName":"DYNAMIC_TRACK_RANDOMNESS",
@ -609,7 +609,7 @@
}, },
{ {
"DisplayName":"Laps for Grip Gain", "DisplayName":"Laps for Grip Gain",
"Category":"Gameplay Settings", "Category":"AC Gameplay Settings",
"Description":"Sets the number of laps needed to add 1% grip", "Description":"Sets the number of laps needed to add 1% grip",
"Keywords":"grip,gain,laps", "Keywords":"grip,gain,laps",
"FieldName":"DYNAMIC_TRACK_LAP_GAIN", "FieldName":"DYNAMIC_TRACK_LAP_GAIN",
@ -623,7 +623,7 @@
}, },
{ {
"DisplayName":"Grip Session Transfer", "DisplayName":"Grip Session Transfer",
"Category":"Gameplay Settings", "Category":"AC Gameplay Settings",
"Description":"Sets how much of the gained grip is to be added to the next session (as a percentage). 100 = all of the gained grip", "Description":"Sets how much of the gained grip is to be added to the next session (as a percentage). 100 = all of the gained grip",
"Keywords":"grip,gain,session,transfer", "Keywords":"grip,gain,session,transfer",
"FieldName":"DYNAMIC_TRACK_SESSION_TRANSFER", "FieldName":"DYNAMIC_TRACK_SESSION_TRANSFER",