Longvinter: settings updates (#246)

This commit is contained in:
Greelan
2023-04-29 09:36:17 +10:00
committed by GitHub
parent 6e7749ce2c
commit 10fa4ea55c
4 changed files with 109 additions and 7 deletions

View File

@@ -20,9 +20,23 @@
"FieldName":"serverTag",
"InputType":"text",
"IsFlagArgument":false,
"ParamFieldName":"/game/blueprints/server/gi_advancedsessions.gi_advancedsessions_c.Tag",
"IncludeInCommandLine":false,
"DefaultValue":"none",
"EnumValues":{}
},
{
"DisplayName":"Server Tag",
"Category":"Server Settings",
"Description":"Setting for legacy configs",
"Keywords":"",
"FieldName":"serverTag",
"InputType":"text",
"Hidden":true,
"IsFlagArgument":false,
"ParamFieldName":"/game/blueprints/server/gi_advancedsessions.gi_advancedsessions_c.serverTag",
"IncludeInCommandLine":false,
"DefaultValue":"Default",
"DefaultValue":"none",
"EnumValues":{}
},
{
@@ -108,6 +122,34 @@
"True":"true"
}
},
{
"DisplayName":"Enable Co-op",
"Category":"Server Settings",
"Description":"If enabled, players will spawn at the same location (as set under Co-op Spawn Location)",
"Keywords":"co-op,coop,coopplay,spawn",
"FieldName":"CoopPlay",
"InputType":"checkbox",
"IsFlagArgument":false,
"ParamFieldName":"/game/blueprints/server/gi_advancedsessions.gi_advancedsessions_c.CoopPlay",
"IncludeInCommandLine":false,
"DefaultValue":"false",
"EnumValues":{
"False":"false",
"True":"true"
}
},
{
"DisplayName":"Co-op Spawn Location",
"Category":"Server Settings",
"Description":"Sets the spawn point location for players if Co-op is enabled",
"Keywords":"co-op,coop,coopspawn,spawn,location",
"FieldName":"CoopSpawn",
"InputType":"number",
"IsFlagArgument":false,
"ParamFieldName":"/game/blueprints/server/gi_advancedsessions.gi_advancedsessions_c.CoopSpawn",
"IncludeInCommandLine":false,
"DefaultValue":"0"
},
{
"DisplayName":"Enable Tent Decay",
"Category":"Server Settings",
@@ -136,5 +178,17 @@
"IncludeInCommandLine":false,
"DefaultValue":"2",
"Suffix":"tents"
},
{
"DisplayName":"Server IP Binding",
"Category":"Server Settings",
"Description":"If required, you can change the binding of the server by editing App.ApplicationIPBinding in GenericModule.kvp for the instance. Stop the instance (not just the server) first",
"Keywords":"ip,binding,localip,address,multihome",
"FieldName":"MultiHome",
"InputType":"hidden",
"IsFlagArgument":false,
"ParamFieldName":"MultiHome",
"IncludeInCommandLine":false,
"EnumValues":{}
}
]