"Description":"Sets the server admin mode - either Standard (single admin user) or xAdmin (multiple admin users). xAdmin users must be configured in xAdmin.ini",
"Description":"If enabled, idle players will be kicked after the set interval. 0 = no idle kicking",
"Keywords":"kick,idle",
"FieldName":"MaxIdleTime",
"InputType":"number",
"MinValue":"0",
"IsFlagArgument":false,
"ParamFieldName":"Engine.GameInfo.MaxIdleTime",
"IncludeInCommandLine":false,
"DefaultValue":"0",
"Suffix":"seconds",
"EnumValues":{}
},
{
"DisplayName":"Minimum Players",
"Category":"UT2004 Gameplay Settings",
"Description":"Minimum number of players for all standard game types. Vacant slots will be filled with bots, unless bots are disabled. 0 = no minimum",
"Description":"Sets how long to wait for players before spawning bots for the Bombing Run standard game type. 0 = start the game immediately",
"Keywords":"bombing,run,wait,period",
"FieldName":"xBombingRun_NetWait",
"InputType":"number",
"MinValue":"0",
"IsFlagArgument":false,
"ParamFieldName":"XGame.xBombingRun.NetWait",
"IncludeInCommandLine":false,
"DefaultValue":"5",
"Placeholder":"5",
"Suffix":"seconds",
"EnumValues":{}
},
{
"DisplayName":"Bombing Run: Score Limit",
"Category":"UT2004 Gameplay Settings",
"Description":"Sets the score limit (goal score) for the Bombing Run standard game type. When reached by a team the game will end. 0 = no score limit",
"Keywords":"bombing,run,score,limit,goal",
"FieldName":"xBombingRun_GoalScore",
"InputType":"number",
"MinValue":"0",
"IsFlagArgument":false,
"ParamFieldName":"XGame.xBombingRun.GoalScore",
"IncludeInCommandLine":false,
"DefaultValue":"15",
"Placeholder":"15",
"EnumValues":{}
},
{
"DisplayName":"Bombing Run: Time Limit",
"Category":"UT2004 Gameplay Settings",
"Description":"Sets the game time limit for the Bombing Run standard game type. 0 = no time limit",
"Keywords":"bombing,run,time,limit",
"FieldName":"xBombingRun_TimeLimit",
"InputType":"number",
"MinValue":"0",
"IsFlagArgument":false,
"ParamFieldName":"XGame.xBombingRun.TimeLimit",
"IncludeInCommandLine":false,
"DefaultValue":"20",
"Placeholder":"20",
"Suffix":"minutes",
"EnumValues":{}
},
{
"DisplayName":"Capture The Flag: Player Wait Period",
"Category":"UT2004 Gameplay Settings",
"Description":"Sets how long to wait for players before spawning bots for the Capture The Flag standard game type. 0 = start the game immediately",
"Keywords":"capture,flag,ctf,wait,period",
"FieldName":"xCTFGame_NetWait",
"InputType":"number",
"MinValue":"0",
"IsFlagArgument":false,
"ParamFieldName":"XGame.xCTFGame.NetWait",
"IncludeInCommandLine":false,
"DefaultValue":"5",
"Placeholder":"5",
"Suffix":"seconds",
"EnumValues":{}
},
{
"DisplayName":"Capture The Flag: Score Limit",
"Category":"UT2004 Gameplay Settings",
"Description":"Sets the score limit (goal score) for the Capture the Flag standard game type. When reached by a team the game will end. 0 = no score limit",
"Keywords":"capture,flag,ctf,score,limit,goal",
"FieldName":"xCTFGame_GoalScore",
"InputType":"number",
"MinValue":"0",
"IsFlagArgument":false,
"ParamFieldName":"XGame.xCTFGame.GoalScore",
"IncludeInCommandLine":false,
"DefaultValue":"3",
"Placeholder":"3",
"EnumValues":{}
},
{
"DisplayName":"Capture The Flag: Time Limit",
"Category":"UT2004 Gameplay Settings",
"Description":"Sets the game time limit for the Capture the Flag standard game type. 0 = no time limit",
"Keywords":"capture,flag,ctf,time,limit",
"FieldName":"xCTFGame_TimeLimit",
"InputType":"number",
"MinValue":"0",
"IsFlagArgument":false,
"ParamFieldName":"XGame.xCTFGame.TimeLimit",
"IncludeInCommandLine":false,
"DefaultValue":"20",
"Placeholder":"20",
"Suffix":"minutes",
"EnumValues":{}
},
{
"DisplayName":"Deathmatch: Player Wait Period",
"Category":"UT2004 Gameplay Settings",
"Description":"Sets how long to wait for players before spawning bots for the Deathmatch standard game type. 0 = start the game immediately",
"Keywords":"deathmatch,wait,period",
"FieldName":"xDeathMatch_NetWait",
"InputType":"number",
"MinValue":"0",
"IsFlagArgument":false,
"ParamFieldName":"XGame.xDeathMatch.NetWait",
"IncludeInCommandLine":false,
"DefaultValue":"5",
"Placeholder":"5",
"Suffix":"seconds",
"EnumValues":{}
},
{
"DisplayName":"Deathmatch: Score Limit",
"Category":"UT2004 Gameplay Settings",
"Description":"Sets the score limit (goal score) for the Deathmatch standard game type. When reached by a player the game will end. 0 = no score limit",
"Keywords":"deathmatch,score,limit,goal",
"FieldName":"xDeathMatch_GoalScore",
"InputType":"number",
"MinValue":"0",
"IsFlagArgument":false,
"ParamFieldName":"XGame.xDeathMatch.GoalScore",
"IncludeInCommandLine":false,
"DefaultValue":"25",
"Placeholder":"25",
"EnumValues":{}
},
{
"DisplayName":"Deathmatch: Time Limit",
"Category":"UT2004 Gameplay Settings",
"Description":"Sets the game time limit for the Deathmatch standard game type. 0 = no time limit",
"Keywords":"deathmatch,time,limit",
"FieldName":"xDeathMatch_TimeLimit",
"InputType":"number",
"MinValue":"0",
"IsFlagArgument":false,
"ParamFieldName":"XGame.xDeathMatch.TimeLimit",
"IncludeInCommandLine":false,
"DefaultValue":"20",
"Placeholder":"20",
"Suffix":"minutes",
"EnumValues":{}
},
{
"DisplayName":"Double Domination: Player Wait Period",
"Category":"UT2004 Gameplay Settings",
"Description":"Sets how long to wait for players before spawning bots for the Double Domination standard game type. 0 = start the game immediately",
"Keywords":"double,domination,wait,period",
"FieldName":"xDoubleDom_NetWait",
"InputType":"number",
"MinValue":"0",
"IsFlagArgument":false,
"ParamFieldName":"XGame.xDoubleDom.NetWait",
"IncludeInCommandLine":false,
"DefaultValue":"5",
"Placeholder":"5",
"Suffix":"seconds",
"EnumValues":{}
},
{
"DisplayName":"Double Domination: Score Limit",
"Category":"UT2004 Gameplay Settings",
"Description":"Sets the score limit (goal score) for the Double Domination standard game type. When reached by a team the game will end. 0 = no score limit",
"Keywords":"double,domination,score,limit,goal",
"FieldName":"xDoubleDom_GoalScore",
"InputType":"number",
"MinValue":"0",
"IsFlagArgument":false,
"ParamFieldName":"XGame.xDoubleDom.GoalScore",
"IncludeInCommandLine":false,
"DefaultValue":"3",
"Placeholder":"3",
"EnumValues":{}
},
{
"DisplayName":"Double Domination: Time Limit",
"Category":"UT2004 Gameplay Settings",
"Description":"Sets the game time limit for the Double Domination standard game type. 0 = no time limit",
"Keywords":"double,domination,time,limit",
"FieldName":"xDoubleDom_TimeLimit",
"InputType":"number",
"MinValue":"0",
"IsFlagArgument":false,
"ParamFieldName":"XGame.xDoubleDom.TimeLimit",
"IncludeInCommandLine":false,
"DefaultValue":"20",
"Placeholder":"20",
"Suffix":"minutes",
"EnumValues":{}
},
{
"DisplayName":"Double Domination: Time To Score",
"Category":"UT2004 Gameplay Settings",
"Description":"Sets how long a team needs to hold both domination points before scoring",
"Keywords":"double,domination,time,score",
"FieldName":"xDoubleDom_TimeToScore",
"InputType":"number",
"MinValue":"0",
"IsFlagArgument":false,
"ParamFieldName":"XGame.xDoubleDom.TimeToScore",
"IncludeInCommandLine":false,
"DefaultValue":"10",
"Placeholder":"10",
"Suffix":"seconds",
"EnumValues":{}
},
{
"DisplayName":"Invasion: Player Wait Period",
"Category":"UT2004 Gameplay Settings",
"Description":"Sets how long to wait for players before spawning bots for the Invasion standard game type. 0 = start the game immediately",
"Keywords":"invasion,wait,period",
"FieldName":"Invasion_NetWait",
"InputType":"number",
"MinValue":"0",
"IsFlagArgument":false,
"ParamFieldName":"SkaarjPack.Invasion.NetWait",
"IncludeInCommandLine":false,
"DefaultValue":"5",
"Placeholder":"5",
"Suffix":"seconds",
"EnumValues":{}
},
{
"DisplayName":"Invasion: Score Limit",
"Category":"UT2004 Gameplay Settings",
"Description":"Sets the score limit (goal score) for the Invasion standard game type. When reached by a player the game will end. 0 = no score limit",
"Keywords":"invasion,score,limit,goal",
"FieldName":"Invasion_GoalScore",
"InputType":"number",
"MinValue":"0",
"IsFlagArgument":false,
"ParamFieldName":"SkaarjPack.Invasion.GoalScore",
"IncludeInCommandLine":false,
"DefaultValue":"60",
"Placeholder":"60",
"EnumValues":{}
},
{
"DisplayName":"Invasion: Time Limit",
"Category":"UT2004 Gameplay Settings",
"Description":"Sets the game time limit for the Invasion standard game type. 0 = no time limit",
"Keywords":"invasion,time,limit",
"FieldName":"Invasion_TimeLimit",
"InputType":"number",
"MinValue":"0",
"IsFlagArgument":false,
"ParamFieldName":"SkaarjPack.Invasion.TimeLimit",
"IncludeInCommandLine":false,
"DefaultValue":"20",
"Placeholder":"20",
"Suffix":"minutes",
"EnumValues":{}
},
{
"DisplayName":"Invasion: Maximum Lives",
"Category":"UT2004 Gameplay Settings",
"Description":"Sets the number of lives a player has before they are out of the game for the Invasion standard game type",
"Keywords":"invasion,max,lives",
"FieldName":"Invasion_MaxLives",
"InputType":"number",
"MinValue":"0",
"IsFlagArgument":false,
"ParamFieldName":"SkaarjPack.Invasion.MaxLives",
"IncludeInCommandLine":false,
"DefaultValue":"4",
"Placeholder":"4",
"EnumValues":{}
},
{
"DisplayName":"Invasion: Initial Wave",
"Category":"UT2004 Gameplay Settings",
"Description":"Specifies the first wave of incoming monsters",
"Description":"Sets the score limit (goal score) for the Last Man Standing standard game type. When reached by a player the game will end. 0 = no score limit",
"DisplayName":"Team Deathmatch: Player Wait Period",
"Category":"UT2004 Gameplay Settings",
"Description":"Sets how long to wait for players before spawning bots for the Team Deathmatch standard game type. 0 = start the game immediately",
"Keywords":"team,deathmatch,wait,period",
"FieldName":"xTeamGame_NetWait",
"InputType":"number",
"MinValue":"0",
"IsFlagArgument":false,
"ParamFieldName":"XGame.xTeamGame.NetWait",
"IncludeInCommandLine":false,
"DefaultValue":"5",
"Placeholder":"5",
"Suffix":"seconds",
"EnumValues":{}
},
{
"DisplayName":"Team Deathmatch: Score Limit",
"Category":"UT2004 Gameplay Settings",
"Description":"Sets the score limit (goal score) for the Team Deathmatch standard game type. When reached by a team the game will end. 0 = no score limit",
"Keywords":"team,deathmatch,score,limit,goal",
"FieldName":"xTeamGame_GoalScore",
"InputType":"number",
"MinValue":"0",
"IsFlagArgument":false,
"ParamFieldName":"XGame.xTeamGame.GoalScore",
"IncludeInCommandLine":false,
"DefaultValue":"25",
"Placeholder":"25",
"EnumValues":{}
},
{
"DisplayName":"Team Deathmatch: Time Limit",
"Category":"UT2004 Gameplay Settings",
"Description":"Sets the game time limit for the Team Deathmatch standard game type. 0 = no time limit",
"Keywords":"team,deathmatch,time,limit",
"FieldName":"xTeamGame_TimeLimit",
"InputType":"number",
"MinValue":"0",
"IsFlagArgument":false,
"ParamFieldName":"XGame.xTeamGame.TimeLimit",
"IncludeInCommandLine":false,
"DefaultValue":"60",
"Placeholder":"60",
"Suffix":"minutes",
"EnumValues":{}
},
{
"DisplayName":"Onslaught: Player Wait Period",
"Category":"UT2004 Gameplay Settings",
"Description":"Sets how long to wait for players before spawning bots for the Onslaught standard game type. 0 = start the game immediately",
"Description":"Sets the score limit (goal score) for the Onslaught standard game type. When reached by a player the game will end. 0 = no score limit",