2048-Shooter/GameOver.tscn
2022-11-24 16:00:50 +01:00

49 lines
1.0 KiB
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[gd_scene load_steps=2 format=2]
[sub_resource type="GDScript" id=1]
script/source = "extends Control
# Declare member variables here. Examples:
# var a = 2
# var b = \"text\"
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass
func _on_Button_pressed():
get_tree().change_scene(\"res://Game.tscn\")
pass # Replace with function body.
"
[node name="Control" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0
script = SubResource( 1 )
[node name="VBoxContainer" type="VBoxContainer" parent="."]
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
margin_left = -20.0
margin_top = -20.0
margin_right = 20.0
margin_bottom = 20.0
[node name="Button" type="Button" parent="VBoxContainer"]
margin_right = 57.0
margin_bottom = 20.0
text = "Restart"
icon_align = 1
[connection signal="pressed" from="VBoxContainer/Button" to="." method="_on_Button_pressed"]