[gd_scene load_steps=4 format=2] [ext_resource path="res://Font/super-legend-boy-font/SuperLegendBoy-4w8Y.ttf" type="DynamicFontData" id=1] [sub_resource type="GDScript" id=1] script/source = "extends Control onready var pBar = $CanvasLayer/ProgressBar signal full_bar # Called when the node enters the scene tree for the first time. func _ready(): pass # Replace with function body. # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta): if pBar.value == pBar.max_value: var value = 5 emit_signal(\"full_bar\", value) pBar.value = 0 pBar.max_value *= 1.2 pass func on_Death_listed(value): pBar.value += value " [sub_resource type="DynamicFont" id=2] font_data = ExtResource( 1 ) [node name="Control" type="Control" groups=["XP"]] anchor_right = 1.0 anchor_bottom = 1.0 margin_bottom = -1040.0 grow_horizontal = 2 grow_vertical = 2 script = SubResource( 1 ) [node name="CanvasLayer" type="CanvasLayer" parent="."] [node name="ProgressBar" type="ProgressBar" parent="CanvasLayer"] anchor_left = 0.5 anchor_right = 0.5 margin_left = -144.0 margin_top = 48.0 margin_right = 48.0 margin_bottom = 62.0 rect_scale = Vector2( 1.5, 1.5 ) custom_fonts/font = SubResource( 2 ) max_value = 5.0 [node name="Label" type="Label" parent="."] margin_right = 184.0 margin_bottom = 160.0